![]() ![]() One of the first things you’ll notice is the way Hunt controls. I’ve seen no evidence of the ability to ‘pay-to-win,’ but it’s certainly worth pointing out. Disappointingly for a full-priced release, there is also a free-to-play style microtransaction store, selling the usual currency packages for ludicrous prices. Generally, equipment is purchased through cash earned at the end of each mission, through a strangely complicated web of menus. Guns are also permanent, including those you find in the field, so it’s entirely possible to get the drop on a high-level player and take their lovely engraved rifle for yourself. It’s a fairly simple way to ramp up the tension, but the very real threat of death will be on your mind before any encounter. If your hunter goes down, they’re taking all of their equipment and upgrades with them. After an initial grace period, death is permanent in Hunt. Flocks of easily spooked birds and dry, snappable twigs also make a good headset a must if you’re looking for full tactical information on your opponents.Īnd you’ll need to make sure you’re keeping track of them. Distant gunshots feel entirely natural and footsteps are noticeably varied over different types of ground.Įvery environmental detail plays into this – those horses aren’t just good for atmosphere they’ll also release a terrifying whinny if another player gets too close. The game’s sound design is pitch-perfect, too. ![]() The heat of the bayou almost radiates from the screen, from the swamp-soaked wooden boards to the muddy, sweaty basements of the nearby buildings. Corrupted locals sprout hives of poisonous insects whilst crippled horses lay screaming on the ground, almost begging for a merciful bullet. Along the way, you’ll pass ruined farms, decrepit churches and rotten swamplands. Borrowing a little from the open-world nature of the battle royale genre, you’ll need to find clues to the local abomination’s location, either alone or in a team of up to three. Set in the swamps of the Deep South, Hunt pits Wild West-era weaponry against Eldritch horror to great effect. Could the real monster be… humanity itself?! In Hunt: Showdown, up to nine other people have had the same idea. From Van Helsing to Buffy, the idea of being the one person badass enough to run towards the monsters is enticing, especially if there’s a tangible reward on offer. The fantasy of being a monster hunter is pretty strong.
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